The scavengers you meet are secretly Jedi that are trying to survive day by day. This is a rough idea of a plot I thought up at work, going with DarkParametric's idea as a base. Any items that could be deemed overly powerful should be difficult to obtain, be it a very high price from a merchant, a high skill / attribute check, or defeating a very difficult opponent.ĮDIT: Of course, this mod should be compatible with TSLRCM and M4-78EP. To follow up on the above point, said items should be balanced for when they are obtained in the game. Said items should be a variety of content, anything from equip items, to upgrade items, to consumable items, etc. New items that are obtainable by some means (Be it buying from merchants, killing enemies, completing quests, or found from containers). Nothing too extravagant, but something meaningful at the same time with worthwhile rewards (Read, not blatantly unbalanced crap that makes an already easy game even easier). There should be a few quests tied to the location.
Travel to the level is from a location the player selects from the Galaxy Map. Key points to focus on would be the following. I would like to request a mod that is similar in design to the Yavin IV Space Station DLC from KOTOR 1 for KOTOR 2.